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IJBM: Horror games and walkthroughs

edited 2011-10-17 21:19:17 in Media
MORONS! I'VE GOT MORONS ON MY PAYROLL!
So if you've played any of the great horror series like Silent Hill or Fatal Frame you know they have puzzles that are as incomprehensible as fuck. I believe I've made a shitpost or two lampooning the subject. As a result, I end up depending on walkthroughs at times. An online pal told me I was cheating myself out of scares because of this.

Now, I disagree. I feel that being stuck in the same corridor for half-an-hour is much more damaging to a horror games flow than what to expect, especially since good horror games are still creepy when you know what's coming.

What's your opinion IJBM?

Also, suggest some good horror games in the name of Halloween spirit!

Comments

  • Give us fire! Give us ruin! Give us our glory!
    I don't really play horror games, but if you're stuck you're stuck. There's no shame in using a FAQ when that happens, that's what they're for after all.
  • $80+ per session
    Can't remember what game it was, but I will always be afraid of the one room where all the walls are mirrors, and their is one mannequin in the middle of the room. You walk up to it, normal. Turn around, there is another one behind you. Turn around again, the first one has turning into 3. Suddenly, every different direction you move, more and more mannequins appear out of nowhere, and there is this very creepy whispering.
  • edited 2011-10-17 21:52:53
    MORONS! I'VE GOT MORONS ON MY PAYROLL!
    Could be wrong, but that sounds like Eternal Darkness: Sanity' Requiem.

    Also, kicking off horror suggestions, I recommend the overlooked Haunting Ground. It's not perfect by any means but it is tense and clever. It's like playing in a slasher movie with the ratio of monsters to college-age hotties inverted.

    Cygan: typo. It has been corrected.
  • They're somethin' else.
    dat Fiona
  • MORONS! I'VE GOT MORONS ON MY PAYROLL!
    Fiona is ridiculously hot which makes the entire subtext of the game creepier, really.
  • If you must eat a phoenix, boil it, do not roast it. This only encourages their mischievous habits.
     I recommend to overlooked Haunting Ground.

    huh?
  • You can change. You can.
    I'd recommend Arkham Asylum if only for the Scarecrow segments. They were not incredibly scary, but they were incredibly atmospheric, in my opinion.

    Bioshock is amazingly good at horror, for a game that is first and foremost an statement on gaming itself.

    Anyway, I agree, Malk. I think that there's no shame or loss in using walkthrough beyond what you yourself think is a lost. Also, you don't need to read the whole WT to solve the problem you're in. 
  • MORONS! I'VE GOT MORONS ON MY PAYROLL!
    Arkham Asylum never scared me, but it does have a satisfyingly spooky atmosphere. There was something about solving the Riddler's Riddles for 100% after all the thugs were gone that was rather... lonely about the game.
  • You can change. You can.
    the only time it scared me was the third Scarecrow segment and it was because my PS3 had been freezing for a while. But it had never happened like the way it happened in AA. So my first reaction was something akin "MOTHERFUCK, I JUST LOST 1000$"

    Of course, I wouldn't say it was a proper scare in the same sense that Pyramid Head raping those dolls was, so. --shrug-- 
  • edited 2011-10-17 22:01:29
    MORONS! I'VE GOT MORONS ON MY PAYROLL!
    It was a pretty solid interface screw like in Eternal Darkness, except you weren't expecting it which made it more powerful.

    No point in the game was scary but it had a rather spooky ambience, like one of the good Corman films.
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