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I Keep My Visions To Myself (aka Dreams thread)
Comments
1. The path beyond seemed to have a bunch of random stuff strewn everywhere. Like, everything from giant kitchen utensils to random broken objects. This was new, and seemed to imply that the final boss was had been throwing a hissy-fit since I last entered its chamber. Previously, this passage was clear of obstructions and was like a neat, sterile hallway/passage.
2. Upon seeing that stuff, I unexpectedly encountered a boss. For some reason, the boss made me think of Evil Madeline from Celeste (despite my never having played it), being a tiny sprite that moves fast. This boss had very fast shots, and basically just chased after me shooting. My sprite was also similarly small, making this boss room rather large compared to the size of the sprites.
3. The boss chamber was basically a horizontally wide room with just one main level, and a sub level that you could drop down into, as shown in the illustration below. (Dropping down isn't automatic but you have to press like down+jump or something.)
The game was some sort of sci-fi setting, maybe -- that green stuff on the left was some sort of pipe that had green ooze coming out of it or maybe some sort of weird green light. And the walls and ceilings were light grey steel/concrete. The graphical style of this game apparently had a hand-drawn map (but with definite and neat straight lines, unlike what I drew below) but seemed to have 2.5D graphics in-game.
The apparent inspirations of this might be:
* The Game Boy Castlevania games, for the tedious platforming sections and the ropes. The falling platforms didn't fall as fast, though; they and other platforms resembled the rocks from Super Mario World, including the sometimes falling rocks.
* Metroid II: Return of Samus. It has a final boss room with an escape hatch, but you don't go backwards into it that way. The normal (and only?) way to get into it is to go right and then drop down into it (though not quite the same way; it's much shorter compared to the game in the dream).
* Maybe 20XX considering its wide open rooms and light-blue/light-grey platform/wall blocks.
* The tiny sprites battling it out resembled Madeline from Celeste for some reason, again despite my never having played it.
* The 3D graphics used to create the broken objects, and the fact that they're giant, might have been inspired by the last area of Tower Hunter: Erza's Trial, where you fight your way through what's basically a giant dollhouse.
Planet of the Apes on TV + youtube video on pharmaceutical research = drugged-out chimpanzee on the loose in your own home
Then on another day I had a dream where I got an idea for a song.
Another time, I had a dream about interior design again. I was apparently moving into a new apartment. It had a vaguely T-shaped floor plan, where you entered at the "bottom" of the "T", and the main living space was at the "top". I was standing there, with my back toward the "top" wall, which had windows. There was one shelf-like structure on which you could put a cushion and make into a bed. The actual bedroom was off to the side, on the other wing of the T, so this basically meant that the apartment was a studio with an extra bedroom. The whole place had a fresh coat of white paint, albeit not the smoothest, because this was several floors (like 5 or so) up an old building in a city and the walls obviously had many coats of paint on them before. The floors were a light colored wood or wood-looking vinyl flooring. The place was quite well lit, and the large windows helped; they also looked out onto a fire escape. There was a kitchen, not clear where but maybe across from the shelf-bed. I had left a bunch of veggies on the countertop/stovetop there, and apparently the AC's drain pan had started dripping onto them.
Most recently, I had a dream where I was watching some YouTube video. The YouTuber who made the video had apparently been accused of killing two people but was exonerated. For some reason he decided to make this something of a narrative centerpiece of his channel, and started making videos showing how absurd it would be for him to have done it, and one of his videos involved attempting to deliver an egg from his kitchen to some other location in his town within one minute. This video was about a complex Rube-Goldberg-ish setup where he had to crack an egg and then cook it and then send it flying across a rail track in his home. To do this he apparently got himself a $600 (or $6000) "Lady Gaga Vortex Stove" which consisted of a large funnel (like 6 feet in diameter and 3 feet high, and placed in an isolated island of his home kitchen; imagine one of those charity coin vortex things in shopping malls) draining down to a compartment underneath, all of which was superheated; it apparently normally worked by letting foods run down the cone and regurgitating/re-erupting it back out of the funnel, but he put a slurry of raw egg into there which would cause it to be splattered to unsafe distances when it became cooked, and he somehow got a tiny bit of egg to fall into a small cup which then raced down a track.